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Sudden strike forever
Sudden strike forever












sudden strike forever

Line of sight has been improved, with a new General unit that can see far away through binoculars.

sudden strike forever

The excellent interface remains intact, as does the sometimes iffy route-finding.

sudden strike forever

Unfortunately this add-on is, forgive the cliche, simply more of the same, good and bad. It helps of course that Sudden Strike was something of a cracker to begin with (perhaps, until Commandos 2 arrives, the best WWII RTS around). And if that wasn't enough, for the price of a lamb bhuna, pilau ric6, naan, poppadoms and two pints of Stella, you also get a mission editor with which to create your own stand-alone missions and campaigns. It highlights the fact that against other add-ons, like Command & Conquer: Tiberian Sun - Firestorm for Command And Conquer: Tiberian Sun and Age of Empires II Expansion: The Conquerors for Age of Empires II, SS Forever (a rather unfortunate contraction) offers an unprecedented number of new units, maps and terrain types over which to fight yet more battles set during World War II. Line of sight was a problem for him as well! The trees make for an agonizing 3 hours of scouting by sniper, and then you watch as they mortar him into next week! I'd play the russians, take my puny little T-26 tank, and, blow up the trees at their base, removing them from line of sight! Of course, the tree huggers would have a fit watching me do this, but, It's only a game! All you have to do after that is, resupply and keep being a lumberjack until you spot a column, or a bunch of troops waiting to jump off.As far as expansion packs go, CDV is rather proud of Sudden Strike Forever. I bought the original Sudden Strike from a guy at a sidewalk sale, who didn't understand the idea of TACTICS, and had his head handed to him, thus, his sale of the game.














Sudden strike forever